Trees now have 3500 wood each
Gold now has 350000 gold each
Animals now have 3500 food each (This includes Set's spawnable creatures. Eg. Ape of Set etc)
Gatherables (berries and such) now have 3500 food each
All units cost 0 population (Note, AI gets a bit weird after the 300 pop limit has been reached. This means that AI doesn't always respond the way it typically would. Never really bothered me though.)



Change Log:
Fixed a bug with Gaia Trees not carrying 3500 wood.
Fixed a bug that crashed the 2nd mission of "Tale of the Dragon" campaign. As a result, Shun and Jiao-Long now take up 1 pop each.
Shaved off a lot of unnecessary files. Mod size has gone from 58MB to 11MB
